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WE TURN HUMAN DATA INTO SYNTHETIC SOCIETIES TO TEST DECISIONS BEFORE EXECUTION.

SYNTHETIC BEHAVIORAL INFERENCE LAB

Before you decide, simulate.

A BEHAVIORAL SIMULATION METHOD FOR STRATEGIC DECISION-MAKING.

02Immersion

A BEHAVIORAL SIMULATION AND INFERENCE LAB.

WELCOME TO THE AGE OF BEHAVIORAL SIMULATION.

GRANOVETTER TURNS CULTURAL, HUMAN AND CONTEXTUAL DATA INTO SYNTHETIC ORGANIZATIONAL SOCIETIES — POPULATED BY OUR SYNTHETIC AGENTS — BUILT TO TEST HOW REAL GROUPS REACT TO DECISIONS, CRISES, CHANGES AND STRATEGIC TENSIONS. WE DO NOT SIMULATE ISOLATED INDIVIDUALS. WE SIMULATE HUMAN SYSTEMS IN INTERACTION.

03The Problem

Every decision sets off reactions in a human system before it becomes a result.

Between intention and execution there are people. There is behavior.

Granovetter simulates those behaviors to anticipate outcomes, showing which scenarios are most likely to deliver the best return and which risks could compromise time, money and trust.

Simulate critical scenarios before a decision costs too much.

04The Shift

Granovetter lowers the cost of deciding wrong.

We created the grano.protocol, a behavioral simulation method built on artificial intelligence and applied science to turn strategic decisions into testable scenarios.

Simulating behavior is only the means. The end is showing which paths produce the best outcome before the decision burns time, money and trust.

Decision risk

Which path is likely to work best before you implement it.

Buy-in risk

Who is likely to buy in, resist, distort or ignore the decision.

Execution risk

What could compromise productivity, focus, collaboration and speed.

Cultural risk

Whether the decision strengthens or weakens trust, climate, belonging and openness to change.

Reputational risk

Noise, cynicism, parallel narratives and erosion of leadership.

05The Thesis

Human behavior is not random. It is complex, but inferable.

Humans follow patterns. Groups converge, resist, imitate, polarize and reorganize.

Inside an organization, collective behavior is not the sum of individual opinions. It is an emergent dynamic, shaped by culture, context, ambition, trust, fear and social pressure.

That is why companies can be simulated: to anticipate patterns, tensions and risks before they reach execution.

92%
Correspondence

Average overlap between synthetic simulation and traditional research.

29
Applied tests

Direct comparisons validating the accuracy of synthetic inference.

15+
Scientific base

Research from Stanford, Cambridge, Nature and more. See sources and framework.

06The science

AI Behavioral Science is the convergence of behavioral science, complex systems and generative artificial intelligence.

For decades, science has shown that human behavior is not random. People interpret risk, respond to incentives, resist losses, imitate groups and shift position under social pressure.

The recent discovery is that generative models do something larger than language: they reproduce patterns of social behavior in synthetic environments, interacting, adapting and influencing one another.

When behavioral science, generative agents and simulation meet, decisions stop being merely imagined. They start being tested.

The name honors Mark Granovetter, the Stanford sociologist. In “Threshold Models of Collective Behavior” (1978), he showed that each person has a threshold: how many others must join before they do. Small differences in those thresholds decide whether a group stays put or tips into a cascade.

In “The Strength of Weak Ties” (1973), he showed that innovations travel better through weak ties than strong ones. Thresholds, social pressure, cascades and tipping points are exactly what Granovetter simulates.

07The people

My name is Dheiver Santos, PhD.

I am the founder of Granovetter.

Machine learning engineer and AI researcher, with a PhD in Chemical Engineering with an emphasis on Artificial Intelligence (UFBA/UFRJ) and postdoctoral research at UNICAMP/UNIT (CNPq) and UFAL (FUNDEPES). My career was shaped in senior industry roles, as Senior Staff Machine Learning Engineer at SX Negócios and Senior Scientist at Grupo Boticário, and in the classroom, teaching AI, distributed systems and data science at UPE and Estácio.

I created Mangaba.AI, an open-source framework for teams of autonomous AI agents, and founded Cognai, a healthtech applying AI to cardiology.

My academic work spans machine learning and neuro-symbolic computing: 200+ papers, 550+ citations, h-index 12, an INPI patent and 10 AI products delivered in real clinical and operational workflows.

08The method

The grano.protocol turns strategic decisions into behavioral simulations.

From decision to collective behavior

Published by

Every simulation begins by building synthetic agents based on real profiles from the organization: culture, context, demographics, territory, history and behavioral tendencies.

Those agents are then exposed to critical scenarios, decisions and strategic variables. First they respond individually. Then they interact with the collective, adjusting positions, resisting, buying in or amplifying narratives.

The result is not a single prediction. It is a distribution of scenarios, risks and probabilities to support decisions before execution.

Learn more
01

Synthetic agents

Representative profiles based on real groups within the organization.

02

Organizational environment

Culture, external context, leadership, social pressure and where the company stands.

03

Individual projection

Each agent reacts to the scenario before knowing the group.

04

Collective interaction

Agents confront each other's answers, narratives and social pressures.

05

Probabilistic synthesis

The system reveals likely scenarios, emerging risks and decision paths.

09How it works

Input→Simulation→Output

Granovetter takes in real data from the organization, turns strategic decisions into simulatable scenarios and delivers behavioral inferences to support the decision before execution.

01

Input

02

Simulation

03

Output

The engine is open source.

Each synthetic agent represents a real group in the organization, with its own values, risk tolerance and narrative. In round 1, each agent reacts alone. From round 2 on, it is exposed to the group consensus and to opposing views. The analysis measures adoption, resistance, conformism and anxiety, and locates the tipping point.

Simulation is not prediction. It is decision support, and should be validated against the organization's own data.

See the code on GitHub →

Example included in the repository, with a fictional organization: moving 350 people to fully remote work, 6 groups, 3 rounds.

Adoption likelihood

62.5%

Junior engineering

85%

Operations

12%

Most likely scenario

Slow adoption with friction (52%)

10Closing

A tool for deciding better.

We are a small team working at the frontier of multi-agent simulation, behavioral modeling and applied AI to solve the biggest problem in running a company: the lack of predictability.

PT